﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Noea.TogSim.Model.Interfaces
{
    public interface ICar
    {
        //	Properties
        /// <summary>
        /// Identification of the car
        /// </summary>
        int Id { get; }
        /// <summary>
        /// Description of the car
        /// </summary>
        string Description { get; set; }
        /// <summary>
        /// Max. speed, that is allowed for the car
        /// </summary>
        double MaxSpeed { get; set; }
        /// <summary>
        /// Total length of the car
        /// </summary>
        double Length { get; set; }
    }
}
